Call for papers is open!
Abstracts due 17 July
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27 - 29 January 2025
San Francisco, California, US

SPIE AR | VR | MR is the most important conference on optical architectures (optics, displays, sensors) for the next generation of smart glasses and head-mounted displays. We look forward to seeing your research on optical systems, subsystems, and/or the technological building blocks which will enhance virtual reality (VR), augmented reality (AR), and mixed reality (MR) experiences. We invite researchers and engineers from academia and industry to present and discuss recent developments in this rapidly advancing field.

Papers will be accepted in these areas: ;
In progress – view active session
Conference AVR01

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) VI

This conference has an open call for papers:
Abstract Due: 17 July 2024
Author Notification: 7 October 2024
Manuscript Due: 8 January 2025

SPIE AR | VR | MR is the most important conference on optical architectures (optics, displays, sensors) for the next generation of smart glasses and head-mounted displays. We look forward to seeing your research on optical systems, subsystems, and/or the technological building blocks which will enhance virtual reality (VR), augmented reality (AR), and mixed reality (MR) experiences. We invite researchers and engineers from academia and industry to present and discuss recent developments in this rapidly advancing field.

Papers will be accepted in these areas:
  • 3D display methods, technologies, and architectures
  • 3D computer vision and reconstruction
  • combiner optics and related architectures
  • light-field rendering
  • display engines, light sources, devices and building blocks, including laser sources, MEMS mirrors, micro-LED displays, LCoS, and packaging solutions
  • novel imaging systems for hand, head, gesture, depth, eye, gaze, pupil, and vergence tracking
  • novel optical sensors required for AR, VR, MR devices
  • optical design, modeling, and optimization tools for AR/VR/MR architectures
  • optical architectures for occlusion in AR/MR displays (such as active, regional and zonal dimming for environment accommodation) Si backplanes, architectures and driving schemes for display optimization
  • metrology for VR/AR/MR systems
  • optical materials and component fabrication for AR/VR/MR displays
  • impact of optical architectures on the human visual perception and user experiences in VR/AR/MR displays.
Conference Chair
Meta (United States)
Conference Chair
College of Optical Sciences, The Univ. of Arizona (United States)
Conference Chair
Univ. of Rochester (United States)
Program Committee
Magic Leap, Inc. (United States)
Program Committee
Vision Products LLC (United States)
Program Committee
Magic Leap, Inc. (United States)
Program Committee
Facebook Technologies, LLC (United States)
Program Committee
Microsoft Research Cambridge (United Kingdom)
Program Committee
National Yang Ming Chiao Tung Univ. (Taiwan)
Program Committee
Sony Group Corp. (Japan)
Program Committee
Samsung Display America Lab (United States)
Program Committee
The Univ. of Hong Kong (Hong Kong, China)
Program Committee
The Institute of Optics (United States)
Program Committee
Meta (United States)
Program Committee
Apple Inc. (United States)
Program Committee
Meta (United States)
Program Committee
Stanford Univ. (United States)
Program Committee
Meta (United States)